< Halo: Combat Evolved
Halo: Combat Evolved Walkthrough & Strategy Guide (Sep 26, 2003). Defeat the Covenant with this guide. Detailed walkthrough, multiplayer tips and more! Halo: Combat Evolved Cheats & Codes (13). Halo: Combat Evolved Anniversary being a console and PC game comes with different cheat codes. It is easier to use the codes if you are playing on your computer. Most gamers pick a few cheat codes to cross specific levels. With Halo: Combat Evolved Anniversary, you have the option to access all levels using unique codes.
Awards | Changelog | Cheats | Codes Codex | Compatibility | Covers | Credits | DLC | Help Localization | Manifest | Modding | Patches | Ratings Reviews | Screenshots | Soundtrack Videos | Walkthrough | |
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Achievements GOG | In-Game | Origin | PlayStation Trophies | Retro Steam | Xbox Live |
- 1Unlockables
- 1.1Glitches
- 1.3Secrets
- 2Easter Eggs
Unlockables[edit | edit source]
- Different Ending - To get a different and longer ending movie Halo, beat the final level on Legendary.
Glitches[edit | edit source]
'Two Betrayals' Glitch[edit | edit source]
When you are going back through the 'Two Betrayals' stage, your objective is to destroy all the generators. The moment you or your partner gets close to the last generator, the flood will kill you. Instead, exploit the co-op system to your advantage. Notice that on co-op, when one of you is further ahead then the other player, the lagging player is warped ahead. At the hallway before the last generator, spend a moment and practice finding the warp spot, now when you're sure you've located this spot have one player stand a step away from the spot that will cause the other player to warp. Have the player that will warp go deactivate the last generator. Now as soon as the surge occurs, have the player in the hallway cause the warp and both players can leave relatively unscathed.
Run over by your own Banshee[edit | edit source]
Get the Banshee at the end of the Assault on the Control Room and go to the last door going into the Control Room. Get your Banshee a couple meters away from the door and get out. Get as far away from the door operating panel as you can and click to open the door. Quick! Run to your Banshee, get in and fly into the control room. If you get it in far enough and high enough, when it goes into the movie scene the Banshee will kill Master Chief! Not only that but the dead master chief will start talking to Cortana!
Skip most of the end of Assault on the Control Room[edit | edit source]
More info on this section later.
Get into a Pelican[edit | edit source]
We did it in the Silent Cartographer level. This are the number of things you need to do:
- Play in Co-op.
- Just when you start the level (when you are able to shoot) turn around and shoot the marines.
- One needs to stay and watch the Pelicans (as close as possible), the other person goes and kills the Covenant in the area.
- Foehammer then arrives with the Warthog. The person near the Pelicans jumps into the Pelican closer to the ground.
- The player with the Warthog nears on the Pelican.
- You slowly get close to him and push him. (not at full speed into the pelican)
- You should be able to get inside. Literally. INSIDE. You can touch the medical kits.
- The person outside kills himself and will appear inside.
Fun Inside the Pelican[edit | edit source]
It's not just to get inside, it's also knowing what to do. You can kill one player and run to a corner. If the other player appears on top of the killer you can try to get on top of the Pelican, very hard. Other thing is that there are two glitches you can perform while inside the ship. First kill your partner over and over again. If you look at the floor after this there should be the guns there. Not just there, but floating, spinning around. Kill one person and try to get on top of the other. Once done look around and jump towards the cockpit. then turn around and walk towards the revolving guns. Your partner will see you through the floor and if you touch the guns they will kind of shoot away around ten meters.
- Getting on Top of Sidewinder - First of all create a new multiplayer game in which your shields and life are the maximum they can reach. After creating this go into the game and also go into the level Sidewinder. When you are in the level get a rocket launcher and plasma grenade, and travel to the Blue Tower Base. Go to the top of this base and then go through the teleporter. When on the other side keep walking until you are around the bend. When you get to the end of the bend there should be another room with a teleporter in it and from the outside there is a border to the room in which you can jump on (looking at the room from the outside!). It may take a few tries but you will get up there (you can also take a vehicle up there with you for easy access to the top of the border). Once you make it up onto the border go to the end of it and looking down slowly walk backwards and get a grenade caught on your foot. As soon as you get the grenade on your foot shoot the rocket launcher down at your feet. The lift should send you flying pretty high. When you first start flying through the air push both joysticks in the dirrection of the wall that you are attempting to get upon. This may take many tries, although it is very frustrating once you get the hang of it, it can be much fun.
Get Past Invisible Walls[edit | edit source]
This glitch only works in co-op.
- Go to The Silent Cartographer.
- Kill all the enemies at the landing site.
- After they are all dead, wait for the warthog to be dropped.
- Get into the warthog with your team mate and drive into the water.
- Keep driving until you hit the invisible wall.
- Have one of you two stand as close to the wall as possible.
- Back the warthog up a little bit.
- Slowly drive into your friend and push him back.
- The game should skip for a second, and you can then run past the invisible wall.
If you move the warthog too fast, you will kill your friend. This can be done on any level where there's a warthog and an invisible wall.
Ghost Sliding[edit | edit source]
It works on any level with a ghost. While riding a ghost, strafe to the right. If you hop out, the ghost will push you. This is useful for pushing you through doors where you aren't supposed to be. For instance, at the end of Attack on the Control Room, there is a door that's closed until you push a button. After opening, enemies will come and attack you including one with a sword. The sword guy gets annoying on harder difficulties. Instead of opening the door by pushing the button, strafe with the ghost and hop out before hitting the door. If done right, you will pushed through the door into the next room with a bunch of frozen enemies. Punch them, slap them, shoot them, do whatever you want with them they won't move. This is just of one of many examples of what you can do.
Hit the Grav-Lift from Both Sides[edit | edit source]
On Truth & Reconciliation, clear the area right before the Grav-lift without using the camouflage pickup. Once it's clear grab it and run as fast as possible towards the Grav-left. Ignore any enemies, the point is to get there well ahead of your Marines. Just keep moving on past the Grav-Lift until ou hear Cortana request reinforcements. Doing this makes the game think your Marines are all dead and it automatically gives you 5 more Marines. Eventually your first group will catch up and you'll now have up to ten Marines to help fight the waves of Covenant dropping from the ship.
How to get a Banshee into a Cutscene[edit | edit source]
On the level assault on the control room,at the last open area,when you come out onto a bridge and there are some grunts, some elites and two banshees; run really quickly to one of them while your parner kills the covent. Get in and fly to the really big door that is the beginning of the last part of the mission. Your partner can kill himself and respawn there for the sake of speed.Open the door and kill all the covenant until you get to the last door(the one before the final cutscene of that level). While one person opens the door the other should fly at it with the banshee (this takes timing, get a save point before you try it), and start from there again if you mess up. If done correctly the banshee will be in the cutscene as it starts. If you are really lucky then the banshee may run over MC during the cutscene! (can also be done in single player)
No Enemies At Assault On The Control Room Note[edit | edit source]
Co-op only. On the first bridge, have one person go to the lower floor. Jump off onto the wall/cliff and land on the side. Then have the other person die. Wait for the other person to get teleported. Bring the second person to the lowest part of the cliff and make sure he can die in one punch. Have the first person run to him and hit him while moving and then jump off of the cliff, staying by the wall. You will be moving to fast for the other person to be respawned. But if you do it right, you will hit a cliff lower than the one you were at, and for less than a second, you will be alive (although you arent able to notice by watching you fall). At that time, if you did it right, the second person should be respawned at the lower cliff. Then wait for the first person to respawn. Go to the lowest spot on that cliff by the trees where the marines are (at the lower level). At the lowest spot at the cliff, fall down. make sure you stay by the wall. This may take a few tries, but if you do it correctly, you will be alive, probably with no shield and one life bar left. Then go to the door, and get the checkpoint. At that point, there will be no enemies, marines guns, or ammo. But there will be blood (where there would be ammo from dead marines) and transportation. There will be no more enemies for the rest of the level.
No Flood or Robots Attack On The Last Level[edit | edit source]
Note: Co-op only. As you reach the part where you would go to the armoury and then go and blow open the ports, have your friend stay outside in the corridor. Then when you enter the armoury or the Exhaust area the floor and the Robots will not appear. This allows you to blow open the Ports and Run through the door towards the grav lift. Your friend will then teleport to you near the Grav Lift. Pro tools 12.5 mac os torrent no ilok. Voila a major hassle avoided.
Disappearing Flashlight[edit | edit source]
Whenever you pick up a camouflage and you try to use your flashlight, the light from the flashlight won't shine.
Three Guns on the First Level[edit | edit source]
Towards the beginning of the game, there is a way to bypass the two weapon limit and carry three weapons at once. On the first level, make your way to the bridge. After speaking with the captain, quickly run out of the bridge before the chapter name disappears. If you were fast enough, the checkpoint at the door will not trigger. Now run to the mess hall and get your Assault Rifle and another weapon. Now, run back to the bridge and trigger the checkpoint. When you go back towards the mess hall, the pistol will appear in your hands, and you will be carrying three weapons instead of two. Each gun reloads and exchanges normally. Note: This only lasts for the first level.
Top of Silent Cartographer[edit | edit source]
There are a few way to reach this area:
- Get a Warthog and do the Warthog jumping trick with an overshield to fly yourself over on top of the island.
- Get a Warthog through the tree barrier and park it to the left of the last big rock up the small hill. Then, pick up an overshield and go back to the Warthog. Get on top of the Warthog and throw a plasma grendade on the Warthog. Wait 2 seconds and jump. The blast should throw you up onto the top of Silent Cartographer.
- Go past the tree barrier to the Hunters. Kill 1 and pick up the overshield. Make the remaining Hunter fallow you to the big rock where the last trick was performed. When the hunter slashes you on the second slash you will go up. Jump at this time and the Hunter will hit you up onto the top of Silent Cartographer.
- Go past the tree barrier, kill all enemies and Hunters, and pick up the overshield. Get a fragmentation grendade and jump on top of the rock, where the last 2 tricks were performed. throw the grenade straight down and time it so the blast will throw you on top of the Silent Cartographer.
- In Co-op get a Warthog through the tree barrier and make your partner get into the gunner. Park the Warthog where you did in trick 2 and aim the gunner to the smallest part of the ledge. Make the driver get out and jump on the gunner's gun. Run and jump off the gunner and you should be able to reach the top of Silent Cartographer.
Unlimited Camo Trick[edit | edit source]
Select the 'Assault on the Control Room' level on any difficulty in Co-Op mode. Next, skip to the part where there are two tanks, and a banshee flying over you just before a cave. You'll notice a cloak to the right of the tunnel next to some ammo. Keep Player 1 by the cloak, and have Player 2 beat the entire part just before you trigger the 'Rolling Thunder' loading zone after the bridges. Now have Player 1 actually go cloaked and at that point Player 2 should walk through and trigger the 'Rolling Thunder' loading zone. Player 1 will be spawned all the way down by Player 2 and for the rest of the level be cloaked without it ever wearing off. The only way it will wear off is if Player 1 (not 2) dies.
Unlimited Rockets[edit | edit source]
Select the 'Assault on the Control Room' level on any difficulty in Co-op mode. Next, skip to the 'Rolling Thunder' loading zone after the bridges part. Have Player 1 fire a rocket in any direction. Now, at the same exact time, Player 1 should reload the rocket launcher and Player 2 should walk through the loading zone. Player 1 will now have unlimited rockets until the end of the level. This trick will wear if it Player 1 dies, reloads, or switches weapons.
Weapon Switch[edit | edit source]
You need two controllers for this. Choose Campaign, select any level on any difficulty. Using either controller, choose what weapon you want to change. Remember what weapon you chose. Now cross a checkpoint. Save and Quit, and grab the other controller. Use the same profile you used and go back in that level. Now get a different weapon. After you do, cross another checkpoint. Save and Quit. Use the first controller you used in the beginning. Chose the same profile and level. The second weapon now has the same skin as the first weapon. It still has the same characteristics. Example: you changed the skin of a Rocket Launcher to an Assault Rifle, but it won't shoot as fast as an Assault Rifle does.
Weird Ending[edit | edit source]
At the ending of Assault on the Control Room before going straight to the control for the cutscene, after opening the doors use the ghost to go through the control room by first opening the door to the control room and get back to the ghost and ride through the cutscene, the Master Chief will get run over by the ghost and you'll see a weird ending with the Master Chief stuck on the ground but still talking with Cortana. This glitch works with single or co-op, just that one of the player have to use the ghost through the cutscene.
Secrets[edit | edit source]
Double Punch[edit | edit source]
While in gameplay, press the melee button (hit), then quickly throw a grenade, then quickly melee again. The entire process should take one about 1.5 seconds to do this.
Marines Hate You[edit | edit source]
On any Campaign Mode level, (co-op or single player) just start attacking the Marines. Sooner or later, they will start to fight back, and when you target them the crosshair will be red.
Skip Part of Silent Cartographer[edit | edit source]
When you unlock the door to the cartographer place, You will fight invisible elites. After that, go outside, look right and you will see some overshields. Get one and jump from the ledge towards the downed pelican(With rockets) you will fall, lose your overshield, but not get hurt. there will also be a warthog to hop in.
Easter Eggs[edit | edit source]
Hidden Music[edit | edit source]
Near the end of the 5th level (Assault on the Control Room), snag a Banshee in the open area and head up to the Control Center. There are three ledges that bracket the central pillar in front of the door; you want the middle one. You can land your Banshee parallel to the walkway, facing the left (with respect to the door), and hop out the back. Be careful - if you're not perfectly straight, you'll hop out to your death. Walk to the right end of the ledge.. and stand still. You should hear this soft, sorrowful music playing. Just so you know, the name of this masterpiece is called The Siege of Madrigal, and it can be found in Bungie's earlier game, Myth. It was written by Marty O'Donnell from Total Audio.
Talking Grunt[edit | edit source]
Note: You may need to restart this stage if you pursue this easter egg. In the last level of Halo, you'll arrive at a second grouping of tunnels after the dropship pick up goes awry. Take the first tunnel on your right and there should be a fork leading to a dead-end half way through. If you head partly that way, you can hear a grunt talking about something phenomenally droll.
Hidden Area[edit | edit source]
In the chapter where you must find Captain Keyes in the swamp, there is a secret area you can access right from the beginning. When Foe Hammer says 'The Last transmission from the captain's dropship was from this area. That was over twelve hours ago', immediately start pressing your grenade throw button. whatever you do, DON'T MOVE! After a few seconds, the dropship will take back off, and you'll still be in it! It flys for about 20 seconds then crashes. Press 'X' to exit the dropship. Now walk directly away from the ship until you reach a clearing. Head towards the center and out of the fog you'll see a lone Marine standing there! He won't move or say anything, unless you shoot him in the foot w/ your pistol.
The Megg[edit | edit source]
The story behind the Megg is a long one so I'll just give the steps to accomplish it:
- Select Campaign and play Pillar of Autumn on Legendary,
- Once you're out of the cryotube, turn around and hop on top of it,
- Jump off to your right on top of the shield generator,
- Hop on the above grated walkway and turn right,
- Run to the wall above the doorway and touch it,
- Turn around and run and touch the wall on the other side of the walkway,
- Then jump to left on top of the yellow-striped barrel,
- Jump back on the walkway, run back and touch the wall above the doorway,
- Walk off to the right and go through the door.
- Continue through the level as normal, until you reach the marine that tells you to follow him. Make sure you jump over him and make him follow you. Once you reach the bridge, dodge Captain Keyes, and the cut scene, and fall into the glass pit behind the space grid. Go up the ladder, but make sure the caption appears, the one that tells you how to go up ladders. Now go talk to Captain Keyes.
- Get your assault rifle from the cafeteria door,
- Reload the rifle and turn around and run back the bridge,
- Shoot Captain Keyes, melee him or melee one of the standing crewmen. Cortana will order the invincible marines,
- Run to the door from which they come on the right (shoot them as you go so they don't come charging) and through the door behind them.
- Run through (the marines shouldn't follow you any further) and walk into the end room. Look up at the end of the secret room and you should see a bloody love heart with a 'M' shot onto the ceiling.
The Rex[edit | edit source]
While playing the level 'The Maw', when you rach the part where the ship crashes, keep going until cortana tells you about the big jump, then try to turn a bit and land on the side wall. if done right, you should be able to access a room the has blood stains all over. if you look carfully enough, you can find the word 'REX' on the wall written in blood.
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Hidden Item Stash
On the 4th level, Assault on the controlroom, on the part where you cross a landbridgeand get one of the banshees (if you beat theelite to it), You will most definately notice thehuge structure to your left. At the very bottom,there is a piece of it that stretches almostacross the whole area and kind of splits theground open. Go down there, under the structureand there are all kinds of ammo and guns andhealth and stuff like that. Very helpful when youplay it on legendary.
Sniper Rifle BLAM!!
When playing in a multiplayer game, go to battle creek and go to the area where the camouflage is (picking it up is optional), and go to the ladder beside it, and climb up.Up there you will see a Sniper Rifle, pick it up.Continue walking until you see a ledge (do not fall off).Turn left and look up until you see another ledge.Jump up on the ledge and when you are up there, take out your sniper rifle and look at your radar.Once the other player is in your sight, snipe him (you can do this over and over before he finally figures out where you are).
Three Guns
Talk to captain keyes on the pillar of Autumn after he hands you the gun run like hell then go the way you normally go and there would be no grunts then pick up the assault rifle and then kill a elite or two and then pick up the plasma rifle then go back to the bridge and when it says checkpoint done go back and you will see grunts press y then kill the grunts with the pistol and after that if you did it right you should have the assault rifle/the pistol/and the plasma rifle.
Assault On The Control Room No Enemies
(Requires 2 Players) On Assault on the controlroom, the one that says I would have been yourdaddy at the beginning. make your way threw thelevel as normal until you get to the firstbridge. When you get to the bridge, kill allenemies. Now go down the stairs on the side ofthe bridge. When you are on the lower part ofthe bridge go to the walk to the end of thebridge. Look down and make sure there is alittle place for you to land then walk off.After a few try’s you should be down there. nowhave p2 kill them selves so they will appear byyou. Now with p2 with you jump of and die. Youwill now appear by p2 with full health. Keepwalking off the ledge and trying to land on thewhite land below you, when you find the spotwhere you land and slide off. have p2 hit theexact spot before p1 respawns. if done correctlyp1 will respawn where you slid off. Now with p1just slide down the rock to the ground, therewill be about 7 marines and a warthog. if youcontinue threw the mission there will not be anyenemies, but you will find the scorpian, and youcan find 3 banshees and tons of ghost this trickis not fake it will take a lot of try's.
Alternate Ending Sequence
Successfully complete the game in campaign mode on the legendary difficultysetting to view a different and longer ending sequence. Midiquest xl 10.0.5 serial.
Kill A Scorpion
I played a game with my dad and he took a tank and kept killing me so I used a plasma grenade [best if used] and threw it at the scorpion and it stuck to it and killed him and he figured it work and started doing that but he had bad aim so make sure the other person doesnt know about it.
Dirty Trick
If you ever play co-op play in multiplayer, there is one dirty tricks that I know >:). In this trick I like to do it in level 2. There's a sniper rifle in one of the places where the survivors are. Let your friend get it. Then tell him to a good view where you can snipe your foes. Right when your friend is busy scoping then quickly hit him on the back.
The Pelican Flying Away While Your In It
This glitch is in the level 'I would have been your daddy. ' When you get out of the pelican, it shows the words 'get into the pelican seat. ' Then try getting in the pelican as quick as you can before the pelican goes away by pressing the button that allows you to go inside a vehicle. When you get in the pelican, the pelican starts to fly away while your in it. Then it starts to rise up and when it rises up all the way, then you'll die.
Lunch Menu
On the pillar of autumn when you get the first Assault rifle walk up till you see a little board on the corner of your eye in black. Turn go up to it and zoom in on the menu or don't (if you have good eyes)and it'll say stuff like turkey cheeseburger, hamburger, chef's special, coffee, lemonade, hot chocolate, chef's surprise and some other stuff.
Easy Start On The Middle Of Assult Of The Control R Oom
On the part when a marine says 'shhh, anybody hear that. Oh man covanant dropship in bound take cover'. That part. So do you want all of those marines follow you and even the two sgt? I will show and I will give you just the 2 steps. 1 . Make sure you shoot every single covanant grunt/elite and even the hunters that you can find. 2 . Warning:don't let the grunts throw the ganades. Then keep on going to those big tubes. (Tip:don't ride the scorpin). Another Tip:don't take the camo then that way the marines can't see you that well. Then keep on going and be careful of the camo elite then when you are at the hill it will be much easier because of the marines then after that they can't go even farther so shoot the faces of them really you should. (Start the sgt first because they have snipps.)
Back Hitting
On the level the silent protogaer when you all ready open that door that was locked go in and at the end of the hall you should see a demon you know one of those big guys. Then move slowly to him and when your close enough to hit him then just PUNCH THE BLOOD OUT OF HIM! (Warning:be careful to not being spotted espeaily in LEAGENDARY.
The Hunter's Weaknees
Ever getting tired of when the hunters charge at you and it makes serious damage? Well here is how you beat them. Find a needler and MAKE SURE YOU USE ALL THE BULLETS. I mean not all the bullets I meant all the bullets out of your gun then reload. (Tip:don't shoot the blade of the hunters because the bullets will just bounce off just hit them in the back or their chest.)
Crazy Marines
On 343 guilty spark, go to the room where the floodfirst get guns (after the elevator ride with gruntblood on the wall). Go in the next room withmarines in it. Kill the flood and savemarines (don't take the camo, so they focus on youmore than the marines). If you saved anyone, they'llrun in circles saying crazy things!
Headless Master Chief
On pillar of autumn, get out of the cryo tubething. Then immediately jump back in and crouchuntil it closes. When you see chief's body, therewon't be a head!
REX In Blood
On the maw, make that big warthog jump butinstead, tilt right a little to land on aplatform (if you fell to your death,you went toofar!). Now park the warthog against the wall andget up to higher land (if you're not there already)and go to the tunnel to the right. Written inblood, you should see 'REX'!
Homemade Grenade Launcher
Making a homemade grenade launcher is easy. Firstget two plasma grenades then throw a plasmagrenade from a medium distance then throw anotherin the same spot. If done correctly the firstwill blow and shoot the other the direction itwas pointing. Thats my homemade grenadelauncher!!!!!
Suicide Bomber
When playing in Capture the Flag with multiplepeople, it is helpful to kill the peopledefending the base first. Therefore, have ateamate through a plasma grenade on you then runright towards your enemy squad. Have yourteamate steal the flag and be victorious. Worksbest when playing 4 v 4.
Suicidle Grunt!
On a lot of areas this works and it isfunny.What you have to do is get a vehicle andget a covenant[flood] to jump when you are by acliff by driving at it if you do it rite theywill jump off the cliff.
Halo: Level 2
If you can't figure out how to beat this board,don't feel sad. I had a tough time too. When theobjective 'stay with the human survivors comes up,don't listen to it after you defeat all of theenemys. You have to walk away. Then a nav pointwill come up. Follow it up and around themountain. Thats the second one. Now go away fromthere and look around for the third one. There areonly 3 areas to find. FLASHING LIGHTS INDICATE AWAY TO A BASE. After you do all 3 bases, board thePelican and advance to the next level. The captainis on the next level, no
Never Die In Co-ed
If you and someone else are playing in CO-OPERATE MODE, then do this to never die. When there are Covenant or Flood around that are too hard to beat, have one player go up and try to kill them while the other player stays far away out of the Covenant's or the Flood's sight. If your partner is killed by the Covenant or the Flood, he will come back to live right by you, whom is out the Covenant's or the Flood's sight, so, if you do this, you can easily kill the Covenant or Flood that are in your way at the moment without having to die and go back to your last Checkpoint. NOTE!: this ONLY works in CO-ED MODE.
Sniper
¤If you use the sniper rifle a lot then youneed to know how to use it. There are 3 goodbody parts to shoot at. When aiming at yourvictim the best place to take your shot is in thehead. You have an 100% chance of killing him in1-2 shots. The second best place is in the neck,and the third is in the chest. Shots in thelimbs will take too many shots.
Drive In Water
On the level: The Cartographer, when you get theWarthogg, you can drive in the water instead ofdoing the mission. Or if you want to do themission, do it. But after, don't get in theplane, instead fing a warthogg, and GO FOR AJOYRIDE. (You don't lose any heath either!!!)
Banshee Shortcut
On the snow level that it says 'I would have beenyour daddy' when it says 'I wish I had a superweapon' thier should be a banshee. Rush towardsit and kill the Elite before he gets in it. Getin and fly to that building. If you miss thebanshee here's a back-up plan. Jump on to theskinny ledge and walk up it until you thinkyou'll lose least health falling then jump andmaybe you'll get that super weapon.
Multyplayer Hint:
if someones in a ghost and there about to run youover throw a grenade in front of u then duck.when they come flying at you the grenade willexplode and send them flying above you makingthem fly out of the ghost. then you should havean easy kill because of the damage inflicted bythe grenade.
Partcail Auto Aim
On any level, with all guns (not sure about veichle guns or alien weapons) the weapon willbriefly follow the enemy when locked on. You have to be standing still while your doing this.'NOTE' You have to be patient, it only works if you are moving the aiming joy stick veryslowly. Example, a zoomed in sniper rifle's aim sight is slowly moving to the right and aCovenant walks throw the Targeting Reticle going left, if it turns red, the Targeting Reticlewill follow enemy, lets say a grunts for a few steps. When the Targeting Reticle startsfollowing the enemy keep your joy stick going the same direction at the same speed as youdid before the Covenant walked throw'NOTE' It doesn't work all the time.
Reduce Falling Impact
When falling off of high places simply lookstrait down at the ground and what would normalyreduce your health greatly, only reduces it abouthalf.
Super High Warthog, Ghost, Or Super Human Cyborg
On Co-op mode find a Warthog or a Ghost. If youcan't don't worry. Kill all enemies aroundincluding the marines if they are on this level.pick up all the grenades you can. Have yourpartner kill you by meelee in the back. You willdrop all your grenades. Now have your partnerstand where you got killed. Now you kill him thesame way. Now when you are both back, you may goscavenging for dropped grenades. Do thisrepeatedly until there are no more grenades.Therewill be a pile of a ton of grenades. Have oneperson grab A SINGLE GRENADE. The other may goget a Ghost,Warthog, or nothing if he wishes andput it over the grenade pile. If you dont want touse a car use your partner! Both of you shouldhave P.P. (plasma pistols) Before anything elseFIND A CHECKPOINT NEARBY. STAND BACK! Have theone with the grenade throw it onto the pile. Itwill explode multiple times throwing the vehicleat extraoridinary heights. Now you can have funtrying to shoot it with you P.P.
Faster Reloading
to reload most weapons faster, press x thenshortly after that press b to melee. note: forthe shotgun this will cause you to stopreloading all together
Two Betrayals Note: It Only Works On Coop Mode
Two Betrayals is the stage after the Library andbefore Keyes. Before you destroy the fist andsecond pulse generators, have one person stay inthe hallway. Have them be right in front of theteleporter that you hit on the way out. After theother person destroys the generator teleport himor her so theay don't have to fight the flood orany sentenals.
Infinite Shotgun Ammo
In any level you have a shotgun,as soon as yourout of bullets for 1 round,when he reloads 1bullet for the next round,switch your weapon.Goback to the shotgun and you still have 1 bulletfrom the same round!!NOTE:It does not work on other weapons.But Inever tried the Sniper Rifle.Try it to see if itworks.
Hunter Kill Tip Barrel Shot
If you get a chance to kill a hunter with asniper rifle and he wont turn around, wait for agood shot down his barrel and fire. This shouldkill him if not you can shoot his neck.
End Level 5 Fast
First get the S2-AM Sniper Rifle from besidethe flipped M12 LRV Warthog after taking all thefirst few Covenent out. Later when thechapter 'If I had a Super Weapon' opens. Enter a2x magnification on the S2-AM Sniper Riflebefore opening the door. Take out the Eliteclosest to the FIRST BANSHEE. Don't worry aboutthe Elite closest to you, he won't go for thatbanshee. Take out the first group of Covenenttroops and then go for the banshee. Ingore theother flying banshee and head to the top of thestructure on your left. Land in the roofedsection with the large door and exit the banshee.Open the door and quickly get into your banshee.Take out the Gold type Elite with the plasmasword FIRST!!! Take out as many of the Grunts asposible. On Heroic and Legendary it is wisest toexit the banshee when the vehicle integrity red-lines. Here is where the S2-AM Sniper Rifle comesinto play again. If the banshee is out of yourline of fire you can snipe all of the remaningCovenent. (Die slow)
Invincible Marines
Tired of your fellow humans dieing so easy?Here's a way to make them invincible. In thefirst level, Captain Keyes gives you a pistol. Gothrough the hallways until your pistol is takenout automatically. Then go back to Captain Keyesand kill him. You can also kill any of the crewmembers that are present in that room. When thishappens, your fellow Marines become invincible.Unfortunately, you are trapped in the room andthe Marines are after you! No matter how hard youtry, you can not kill these Marines. Grenades areuseless. In Co-op mode, your partner will beteleported to this room. You can hide in thewindow part where a ladder is located. How longcan YOU survive!
Shortcut
In the level Assualt on the Control Room. Whenyou are crossing a land bridge there will be twoElites guarding banshees, one behind the other.Ifare playing two player co-op mode or you grabbedthe sniper rifle earlier you can snipe the eliteand take one.If you are on co-op mode the personwho grabbed the banshee go and kill the otherelite.He may already grab it and fly when yougrab the first one.But if he doesn't, have thepilot of the banshee go to shoot it with theother player following close behind becuase thereis another elite. If you get both of thebanshee's or one on one player fly toward thestructure. If you land you can open the door.HINT: If you are a talented pilot there is asmall ledge and you may hover and get out beforethe other opens the door.You can shoot theCovenentwithout them knowing from the ledge.Whenthe Covenent are all dead you can get down fromthe ledge and go the the level until it iscomplete.
The NO-flipside
Whenever you're driving the warthog and you havea pretty good idea that it's going to flip, justrotate the camera angle 360* while still in theair,until you hit the ground and more often thennot you will land on all fours. There's a bonusto, if you have marines riding with you and it'sa long fall they yell some pretty funny stuff.
Flipping The Wraith Tanks
Yup, it is very annoying to get beamed by agiant ball of plasma launched from something thatmoves slower Than your grandma on steroids. Well,this'll help but it is not the recommendedprocedure. If you can manage to hit it justright, you can flip the covenant mortar tanks byramming them with the warthog. And when you flipthem over, it's really funny. It's like 'Yeahyou're screwed now.'
343 Guilty Spark
When the video for 343 guilty spark starts holddown the grenade button when the ship lands hewill throw a plasma grenade. make sure to stay onthe ship dont jump off,then make sure to keepholding the button then in about 10 secs the shipwill start going back up in the air you can thenlet go of the button the ship will fly for about10-15 secs then it will crash land you then getout turn diretly around then run and you willsoon camo to a drop were you can jump down andthen go from there this will take about 10 min ofthe game.
How To See The Invisible
To see the invisible enemies the best thing touse is the sniper rifle. All you have to do isuse night vision and it will spot them.
Big Shield/Camoflauge
If you find a clear square with a red circleinside, it's a Big Shield. If you find a cleartriangle with a blue circle inside, it'sCamoflauge.
Get Aliens Guns
First, kill an alien. Then walk up to his gun lyingon the floor and hold X. You will pick up his gun.
Marines Fight You In Heroic
Kill two Marines in a row without shooting a Covenant. When you kill both all others in thearea attack you. It is especially fun to get in the warthog and use the 50mm or a tank andfight them with the rockets and 50mm.
Perfect Snipe Point
On the second level of halo, when you have torescue the three groups of marines, the one wherecortana says something about checking the insideof the stucture before you leave. If you stay tothe right as you enter the area try heading upthe cliff wall there is a little crease in thewall and if you keep one of the tires of thewarthog in the crease you'll be someplace thegame designers didn't want you to be; above everything. From this vantige you can ether snipe thewhole covenent crew or mow them down with thewarthogs gun; no place to hide.
Tank Killa
In Blood Gulch multiplayer mode the pistol is thebest weapon for taking out a tank. Just zoom inand shoot people in the head. It only takes aboutsix shots to completely take out a tank driver.
Confusion
On the multiplayer level Blood Gulch, if youcapture the enemies flag the other team usuallygoes crazy trying to get to their base to killyou. Remember patience is a virtue. When theother team has reached their base and is openingfire on you go through their teleport and run asfast as you can because they will find out whatyou did and might get a vehicle.Happy Hunting!
Ammunition Set Up
On the final level 'The Maw' when you enter thearmory room there are weapons all over theplace. Dont be fooled, (its better to do this inmultyplayer especily if your doing it inlegendary) gather some ammo and get eiter playerone or two on the right sid of the room when youfirst enter it and zoom in with a rocket launcherat the other end of the room where there is alocked door. Wait ther until you see camoflaugedflood things running out of the door (dont standby door) then get a good aim and blow the freaksup. Then go and stock up on rockets and shotgunsand finish the lvl.
2nd Level Legendary Tips
On the second level where you crash land onHalo, I've already given alot of advice on how toclear the first are up to the part where themarines are. Well, here's how to make it farther.When you first clear the area of aliens just takeoff running toward the cave at the far end of thearea. Stop when you get near the cliff. Ofcourse, all of the marines will die so just chilluntil Cortana says 'We couldn't save them blahblah.' Then creep back up the hill with yourFULLY LOADED pistol and snipe the Elites FIRST.Then go after the jackals, then the grunts.Here's the really fun part. Take off back downthe hill and run to the far left of your positiontowadr the structure that launches the blueplasma beam thingy up in the air but be sure toalmost hug the cliff wall. When you hear enemiesbabbling to each other just get behind a tree ora rock or something and peek out until it's safe.Then, run toward the crashed dropship and gatherammo for the pistol, you really should be out oralmost out by now. do not hang around for therest of the party to arrive as they may havespotted you. Gather amm, health or whatever youneed and return to your position above the samehill where we started this. In other words, Neverrun in and pull a Rambo, just snipe with thepistol and if you have the opportunity, snatch aplasma pistol. They are the only weapons that canreally take down an Elite with almost no hasselon legendary besides the human pistol.(If youhaven't seen where my other tips are to get tothese points on Halo, just look around on thissame page and you can't miss em. Please note thatthese tips are for the Legenadry difficulty leveland on easy and normal and heroic you really cango Rambo on them. Just charge in and blast awaywhile running behind cover occasionally to letyour sheild recharge.)
Cheap Vehicle Kill
First go to edit game type and create a new game with all the vehicles on and thesuicide penelty set at it's maximum (15 Seconds). Now you can do this three ways:Wait until your opponent is going to or around the vehicle (Prefebly The Warthog) thengo to the opposite side and throw a PLASMA grenade on it and if you aimed right, thevehicle will topple your opponent and count as a suicide thus giving you 15 seconds tothink about your next plot!
Advice For The Needy
Ever get really tired of being killed on the first level of Halo? Well I've got some info to help you get things started a little. First, when you land and Cortana starts babbling about the dropships just run across the bridge and get behind the rock on the left on the other side. When you get there you will be able to take out a banshee while taking minimum damage, the other flies away so... Anyway, The dropship drops 2elites, a minor and a major along with a bunch of grunts of different ranks. Stay behind the rock but jump on top and look at the bridge, when the Elites are about halfway across, open fire on them with your pistol, they are likely to ignorantly dive roll right off the bridge and plummit to their death. Snipe the grunts whilethe other Elite (if you didn't manage to get him too) flee for his life. He will more than likey run and duck behind the rock on the other side of the bridge. while he is showing off his cowardliness, take out every grunt. Then fire a few shots toward the rock and say I'm gonna getcha.This is one of few exceptions to charging the enemy on legendary. Run at the elite and empty some cartrides on him from afar with thepistol and switch to the assault rifle when you get close enough and empty some more cartridges. When his sheild is gone, you should be able to introduce the butt of your gun to him a few good times and kill him. Now, you have access to a health pack, a complete reload, some plasma gernades and if you wanna, some alien weaponry.Use simalar tactics throughout the level. There is no remote possibility of even saving one marine so don't even try it. Just get what comes with the warthog and try to get a marine with a sniper rifle as I suggested in a previous hint to get in the passenger side. Finally, DO NOT TRY TO THROW A PLASMA GERNADE INTO A DORPSHIP AND RUN AWAY, YOU WILL BE KILLED BY THE OTHER COVENANT THAT JUMP DOWN.
Level Slicer
On the 'assault on the control room' level, onthe part where you cross a landbridge and twoelites take some banshee's up in the air, you cansnatch one of the banshee's and slice the leveland make it shorter. Just run out and fire alotat the elite that tries for the first banshee youcome to and run up to it and get in and fly tothe door to your left on the ground below at thetop of the structure.
How To Get The Ghost Top Of Buildings
On the level Blood Gultch get in the scorpion andpark it sideways on the little building. Take theghost and go really fast towards the scirpionsside then you will go off and go really high inthe air. If you the scorpion was close enoughyou will land on the top of the building.
Piano Music For The Killer's Soul
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In The Assault on the Control Room level, in thelast open area, fly in the banshee up to themiddle blue-green platform (the thin partsurrounding the column) above the exit to thelevel. To get the banshee on the land bridge(right after the 'If I Only Had a Super Weapon'title), snipe/rocket the red elite before he getsin it. Land on the platform and go to the right(facing from the bridge) side. A soft pianomelody will play after a few seconds when you arein the right spot.
Master Chief.. The Super Spy
On the silent cartographer, After the cut scenethat introduces the 'shafted' chapter, You runback to a room where you make a stealth killsmack attack on a poor unsuspecting elite. Inthis room it is possible to make it through theentire room and kill every funky smelling alienjabroni without firing a single shot. Ok this isgonna be a long one. After killing the elite,quickly run up the incline and smack the sleepinggrunt, then quickly run back down the slope andyou will soon see another grunt patroling thehalls above you, when he turns around, do yourthing and give him a nice tap on the cranium withyour gun. Alrighty, run back down the incline andslowly creep through the door while peepingaround the corner at the same time. there are twogrunts walking and one sleeping grunt by the wallon the left in the main room. Smack the firstgrunt (the one walking behind the other) thensmack the other patrolling grunt and take care ofsleepy. Do not go around the structure in themiddle of the room! go back to the door withgreen lights and head back up the incline for thelast time. Your last two foes are just standingat the other side of the room waiting to bebonked over the skull.quickly run to the middlleof the first path and stop where the short wall,pillar type thingy is. now run very quickly onover the rest of the path and make sure not tostop until you are at the edge of the path. Toyour left is an opportunity, a grunt is standingthere overlooking the room, one of two reasons Isaid not to go around the corner of structure inthe middle of the room earlier. Take the gruntout of the game but be careful not to knock himover the side because the second reason why Isaid not to go around the corner of the structurein the middle of the room is waiting at thebottom of the incline in front of you. The eliteis overlooking the room from the bottom floor.Run up behind him and make him realize who hisdaddy is. Now you have accomplished a truestealth mission.
Super Marine
On the second level where you crash land onHalo, go through the level up to the point whereyou are leaving from the place where you activatethe light bridge. When you are leaving, godirectly to the rockslide area first instead ofthe river head. Make the jabroni in the passengerseat get out and get a marine who has a sniperrifle instead to get in - makes life alot easier.The marine will pick off just about every enemyin the area if you can get him a good angle. Isuggest getting a sniper rifle yourself andgetting out of the warthog and helping him snipe,although he doesn't really need your help anyway.
Block Others On Blood Gulch+Sidewinder
Inergen installation manual. Place a vehicle over a jump spot (when you go through the green portals) on the map and your opponent will be stuck there for a easy kill.
Warthog Fireworks
On multiplayer split screen mode go to bloodgulch. Have as many players as possible playing.Have everybody throw plasma grenades at one ofthe warthogs.(make sure averybody is throwinggrenades at the same warthog) The warthog willblow skyhigh and keep blowing in differentdirections from the different grenades. Its anawesome sight ot see.
Keep Going
At the last level, The Maw, you get into aWarthog and procede to escape from The Pillar ofAutumn before it explodes. Cortona radios forFoe-Hammer to come and extract you at the firstnav point. When she tells you to stop and waitfor Foe-Hammer just continue driving because Foe-Hammer get taken out and you can utalize everysecond to get out. So when the next nav pointappears follow it until you reach the spot wherethe red and blue barrels are on fire, then getout of the Warthog (because they barricade you)and run the dozen or so meters to the escape ship.
Don't Leave Your Partner
I will give you a fair warning. On the lastlevel (The Maw), the last part where you mustdrive through The Pillar Of Autumn with thewarthog before it explodes, don't leave yourpartner behind. It may seem funny at the time butlater if you die or make a bad jump on the fallyou will end up with your partner way back whereyou left him trying to get to the warthog!(Happy Traveling)
The Jackal's Weakness
If you have a sniper rifle or a pistol, zoom in on the hole on either side of a jackals sheild. You will see that you can pick them off very easily without having to blast through the sheild using an energy weapon. On legendary this is rather difficult to do because they shoot in damaging bursts and charge up shots, so try and be as quick as possible when doing this.
Home-Made Grenade Launcher
Any time that you can try to make your owngrenade launcher. You should use plasma grenadesfor this. First through a grenade down in frontof you and then through one right in front ofthat one and back up. The first grenade will blowthe other one flying. You can also use a rocketlauncher and a grenade instead of 2 grenades.
Multiplayer
When playing Multiplayer mode, make sure to watchout for flying blue orbs. Those are the PlasmaGrenades. If your enemy throws one and it lookslike a good throw that might have stuck on toyou, run up close to him so you can at least takehim with you.
The Aliens With Shields
If you have like a plasma pistol or rilfle andthe alien with the shields come to you, shotthere shield. It should change colors until Itturns red then blows out of there hand. Theyshake off the pain but is enough time to killthem. It is easier this way because to don'thave to aim for there body. They just keep onturning away from you.
Tricky Devil Notes To Survive
Pull your aim a little high: Head shots do in allthe bad guys quicker. Use the shotgun on theflood, especially the large pod type(shoot em' byother flood and the explosion will kill of hisfriends). If you have the oportunity/ammo shootany flood nearby that are already on the groundto konfirm the kill. Throw; frag grenades intocrouds and down hallways, Plasma grenades ontoslow movers and retreating covenant. The littlearm mounted shield guys are not to smart so youcan get behind em' easy and one or two squirtsfrom the A-R does the trick. Most of the smallcovenant are sleeping when you get to em' so justgo arround quietly and club at will. Try to staystill in multiplayer cause' you don't show up onRadar. When you are still keep your aim at thewalls/ground so your friends cant tell where youare. If you are retreating past a corner andbeing folowed throw a frag grenade into the wallin front of you. ONE- the guy behind you cant seeyou throw the grenade while running and will runright on top of it TWO- if you use a plasmagrenade it will stop in the corner where you donot, and cut off his advance.
Marines Fight You
On the first level (Pillar Of Autumn), when you get to the bridge and the captain gives you the gun, go to him and shoot him. Then Cortana will say 'The Master Chief has gone ransack , Call security '. Then a bunch of marines come and attack you. ALL exits are blocked and the marines just keep coming. They talk very bad about you and they can say some funny things. Note this is suicide because they never stop coming and theres no way out. Best place to hide from them is in the bridge under the pilots seat. Havefun killing marines :P .
Getting Your Vehicles More Places
At many points in the game, you will come todoors that open for you, but not for any vehiclethat you happen to be riding. To get your craftbeyond these doors, (Assuming that your vehiclewill fit through the open entrance, and assumingthat there is not a control pannel somewhere thatyou just happened to overlook.), simply ride yourvehicle up against the door and quickly hop outand back into the craft. When preforming this,make sure that the door registers your pedestriancharacter and opens for him. When this simplecycle is completed, the door should remain openbriefly, and your vehicle should be free to passthrough.
How To Shoot Invisible/Camoflauged Aliens
To shoot invisible or camoflauged aliens (on the 2nd level in the Aliens Ship): Whenever you see bullets coming at you with no shooter, move your sights all around the area until the sight turns from blue to red - then BLAST away!
The Little Devils With Sheilds
Ya know those little devils with the sheilds?Arn't they annoying? Don't want to blash throughtheir sheilds and wase ammo? Instead, you can doone of two things. You can shoot they in the arm,gun, or feet. Or you can just run up and plant thebutt of your rifle in them. {Happy Hunting}
CTF Scam..
When playing CTF or any other game type thatrequires a flag, if you choose 'SIDEWINDER' forthe level (preferably CTF) when holding the flag,run to the tunnel when the cloak and oversheildare, w/ either L or R trigger you can throw theflag through the steel gate and return it fromthe other side witha waiting teammate! Howeverthis is highly cheap and will probably spark afew fights amongst friends.
Killin The Covinant Elites
When fighting those sometimes hard to fightCovinant Elites, and their very strong shieldsthat just don't like to give away when you'reusing the human AR or the handgun. I find thatusing plasma weapons against them take theirshields down VERY quickly, but the most effectiveway to do this is to use the plasma pistole, bycharging it up you can take down an elites shieldin one shot. This alows you to save yourgrinades, and after you do that if you're closeenough I find using the butt of your gun doesalot of damage and sometimes kills them in onehit depending were you hit them. Another thingwhen fighting those hard to kill yellow CovinantElites with their energy swords repeat this butnever walk up and hit them with your gun that canbe fatal if you're not quick enough. (HappyHunting)
Sneaky Move
Want to know a cruel move for multiplay games?While other players are bumbling around, pick upan Active Camoflouge pack, and stick a plasmagrenade on the enemy's head!KABOOM!!!(happy day, another kill)
How To Save Ammo And Kill The Alien
Many of you gamers will discover that you can consome bullets very quickly in this game. If you walk up to an alien and push B, you will butt-end them with your gun. This works best ir you hit them in the back. On easy and normal it should kill them instantly but on higher it will take more then just a punch to the neck. Bigger gunswork better.
Killing Hunters With Sniper Rifle
If you have a sniper rifle, you can kill the hunter by shooting the orange part on his back. It is the only part of the body not covered with armor. If not you can just shoot it with a rocket.
Hunters
Be careful of the Hunters! You need to hit themin the head or body to kill them. They are mostlyarmor.
Plasma Grenade
If your going to use a plasma grenade, try throwing the grenade on the alien where it sticks onto them. It will blow up on them making sure it will kill the alien. Also the aliens will do this to you if you don't move.
Banchy Killing
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On the second level, in the beginning, when you first land on Halo, two banchys will fly around shooting you. To save some ammo, just shoot one banchy down and the other one will go away. (Banchys are Covenant machines that fly).
Battling Flood
Using a combination of assault, Shotgun, andgrenades works best..Warning: Only use the [sticky] grenades at a fardistance, especially for the little ones.Shot gun- use on big floods, and little floods.When those little guys, that jump up at you, areall grouped together use the shot gun, it shootsout a lot of bullets at a time (you can see thisif you shoot at a smooth wall, or theground..you can see all the marks it makes).Also close to medium range range to the big guys.Use Assault rifle if the guy is standing still,if he or you are moving too much it screws youraim very badly and you waste bullets and have tore load more often and then they have a clearshot.For the grenades use them when you know somethingis behind a wall, or when you see a lot of floodcoming at you from a safe distance.for sticky grenades you MUST ALWAYS REMEMBER touse them at a safe distance because if you shootit on one of those little guys that follow youyou will get hurt bad too because of the blastthat they brought with them, same with the bigguys; I have learned this because the the MasterChief doesn't run to fast so he cant out run alot of the flood.Don't use your grenades all at once.They are toimportant, and sometimes rarest when you needthem.
Secret Cave
In level 5, there is a secret cave at the bottom of the map entrance. It comes out on the side where they are not expecting a side attack from that side and it shall be easier.
We have no cheats or codes for Halo yet. If you have any unlockables please submit them.
We have no unlockables for Halo yet. If you have any unlockables please submit them.
We have no easter eggs for Halo yet. If you have any unlockables please submit them.
3 Weapon Glitch
On the pillar of autumn level, play throughnormally until you get to the cut scene withcaptain keys. Skip it and as soon as he gives you apistol, immediately turn around and run to whereyou go to play normally. If you were fastenough, there won't be any grunts to kill or youwon't take out your pistol. Play through, but don'tcontinue the level! Instead, play until you get asecond gun (like a plasma pistol or plasmarifle)and go back to captain keys. Then turn backaround and you should get a check point. Now the 3grunts will be out there and you'll have 3 weapons!
Weird UNSC Ranger Glitch In 343 Guilty Spark On Co-Op
If you are playing 343 on Co-op,don't go towardthe crashed Pelican,go backwards.Go through thebushed that 'stops' you from getting past it andkeep walking forward.You will notice a strangeUNSC ranger in the middle of nowhere.If yo tryand shoot him,he will not move,he'll just squirtblood.
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